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Re: The book room
Posted: Tue Jan 15, 2013 7:41 pm
by PAQUITO
The modeling phase is done. Now I will start mapping and work the textures.

Re: The book room
Posted: Wed Jan 16, 2013 1:28 am
by PAQUITO
Starting the materials:

Re: The book room
Posted: Wed Jan 16, 2013 12:12 pm
by merid888
nice modelled, i like all, i'm impatience waiting for final render
regards !!
i think so all was modelled into modo, right ?
Re: The book room
Posted: Wed Jan 16, 2013 2:55 pm
by PAQUITO
thanks for the comments, merid888, Im dealing with many problems in the obj export, missing some uvs, and now I´m trying to solve it, but I will push my way through

Everything was modelled from scratch into modo, excepting the coffe cup and the glass vases which are from the stock content of Modo.
Re: The book room
Posted: Wed Jan 16, 2013 5:34 pm
by PAQUITO
Progressing with the materials. I will start now making the books textures.

Re: The book room
Posted: Wed Jan 16, 2013 7:30 pm
by PAQUITO
A quick look at the books textured. I will try to finish them and also the pictures in the wall.

Re: The book room
Posted: Wed Jan 16, 2013 10:48 pm
by PAQUITO
Another little corner of the scene:

Re: The book room
Posted: Wed Jan 16, 2013 11:49 pm
by whersmy
Really like the books. I just started using Modo, and loving it, good workflow with max, sw and moi3d!
Any tips/tuts/references on how to uv map something like a book? Why are you having problems with the UVs? They look pretty good to me.
Greets
Re: The book room
Posted: Thu Jan 17, 2013 12:08 am
by PAQUITO
The uvs are correct, but there is a limitation exporting obj from Modo, where you can only export -if I remember well- no more than 3 uvs. But it´s solved now.
I will make a little off-topic post about unwrapping a book if you want.
Re: The book room
Posted: Thu Jan 17, 2013 12:42 am
by whersmy
That would be very nice, if it`s not too much trouble? UV mapping in 3dsmax is a pain most of the times!
Greets