Page 2 of 2

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:12 pm
by Livachu
Hi Karba,
Yes (for the stand alone license). No for the Plugin, because I don't have that option ("deactivate account") next to the Plugin Password on the web page (a bit odd). I did the plugin in the render window under OctaneLive Account properties.

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:30 pm
by Karba
Livachu wrote:Hi Karba,
Yes (for the stand alone license). No for the Plugin, because I don't have that option ("deactivate account") next to the Plugin Password on the web page (a bit odd). I did the plugin in the render window under OctaneLive Account properties.
It means your plugin is not activated for some reason.
Did you activate plugin licence?

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:36 pm
by Livachu
Yes, in 3DS Max, currently it states there that it is activated, under OctaneLive Account "Account is currently ACTIVATED on this machine". Now I can see the ID and hidden Pasword, which was not the case yesterday. I can also get the picture in the OctaneRender Viewport window but it is overexposed as I mentioned before. Still it does not show on the web...

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:47 pm
by Karba
Livachu wrote:Yes, in 3DS Max, currently it states there that it is activated, under OctaneLive Account "Account is currently ACTIVATED on this machine". Now I can see the ID and hidden Pasword, which was not the case yesterday. I can also get the picture in the OctaneRender Viewport window but it is overexposed as I mentioned before. Still it does not show on the web...
Can I have your skype? We didn't get it.

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:49 pm
by Livachu
its lrajh.skype

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 8:55 pm
by Karba
Livachu wrote:its lrajh.skype
Have you got my skype request?

Re: Overexposed materials (material editor)

Posted: Thu Jan 10, 2013 9:54 pm
by Livachu
Dear Karba, I know we just finished the conversation over Skype, but I wanted to let everybody on this forum know how great and to the point your response was. Needles to say, the Plugin works now!!! I know that the time difference between Auckland and Zagreb is immense so I'm glad that we managed to talk. I was pretty bummed out when I tried and could not use the tool that I know and experienced as awesome (tested the demo version before getting the license), especially in the middle of the project that I planned to render out in Octane - so minutes in between our time difference passed with great weight on my health :) To all that followed this topic, the bug was in the license system, so don't get spooked if you notice some mismatch between the Plugin Render window properties (OctaneLive Account window) and your account properties on their web pages. Actually, that's a good indication that everything is fine, and that you have to contact someone from the OctaneRender Team cause it's obvious they know their stuff! Thank you Karba once again, a huge weight is lifted! Looking forward to using this great tool, bye!

Re: Overexposed materials (material editor)

Posted: Tue Jan 15, 2013 3:03 pm
by Curcis
Hi everybody and happy new year,

I have maybe the same problem,

I want to put a red car paint or or high red diffude material on an object and i don't succeed.

Y have make a little video to explain my problem.

Here:

http://screencast.com/t/9KkR2VLAYP

If you want my file, telle me too.

Best regards for all of yours, and sorry for my poor english.