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Re: Memory with multiple Cards

Posted: Mon Dec 24, 2012 1:17 am
by FooZe
Hi Chris,

The problem here is that although recently possible, accessing another cards VRAM would be slow.
To do this may very well kill the render speed enough to defeat the whole point of GPU rendering in the first place. This is why each card has to have it's own copy of the scene - to maximize speed.

Thanks
Chris