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Re: New day light model
Posted: Mon Dec 10, 2012 4:47 am
by pixelrush
Very nice. Will these things make it into v1 or v2?
Re: New day light model
Posted: Mon Dec 10, 2012 4:48 am
by Elvissuperstar007
Karba wrote:Elvissuperstar007 wrote:if not hard to show us the night view
the old sun is very bad
Night render is just a fully black image.
this is great!
Re: New day light model
Posted: Mon Dec 10, 2012 8:01 am
by remon_v
Nice, will it be possible to a have the option to soften shadows, in Modo it's called 'spread angle'?
Re: New day light model
Posted: Mon Dec 10, 2012 8:52 am
by suvakas
Awesome !
Good work guys.
Suv
Re: New day light model
Posted: Mon Dec 10, 2012 9:35 am
by gabrielefx
nice...
but the most important thing to implement is the possibility to use the sun and one HDR map together ( or half mapped sphere that doesn't cast shadows and doesn't participate to the GI)
Many architects want skyscrapers with reflected clouds and sharper shadows.
Also they want that the sun illuminate the indoor spaces.
Today with Octane 1.0 you can't do that. (vray-rt can)
Re: New day light model
Posted: Mon Dec 10, 2012 9:49 am
by tonycho
will the new day light model come before christmas?

Re: New day light model
Posted: Mon Dec 10, 2012 9:59 am
by mbetke
No matter when it comes it WILL be christmas on this day.

Re: New day light model
Posted: Mon Dec 10, 2012 11:25 am
by Refracty
Good work,
I just hope that the sun of the new daylight system will shine through specular materials

Re: New day light model
Posted: Mon Dec 10, 2012 11:24 pm
by neo83_gr
I'm so excited with octane!

Re: New day light model
Posted: Tue Dec 11, 2012 12:33 am
by kavorka
seriously, ever time I log on, there is a new feature coming up. Just awesome.