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Re: Cherry tree

Posted: Wed Jun 30, 2010 8:24 am
by peterr
Good ,branches deserve better uv tho :D

Re: Cherry tree

Posted: Wed Jun 30, 2010 8:38 pm
by UniquM
Update! ^^

Re: Cherry tree

Posted: Wed Jun 30, 2010 8:47 pm
by ben
such a beautiful render!

Re: Cherry tree

Posted: Wed Jun 30, 2010 10:52 pm
by tungee
Are you Big Buck Benny?

Re: Cherry tree

Posted: Thu Jul 01, 2010 6:25 am
by UniquM
:lol: exactly no ))

Re: Cherry tree

Posted: Thu Jul 01, 2010 10:56 am
by radiance
very nice, much better than the first one (although that one was really nice too).
You could use some diffuse transmission on the green leaves to get some translucency, there's some infos about it here:
http://www.refractivesoftware.com/forum ... f=6&t=1622

Radiance

Re: Cherry tree

Posted: Thu Jul 01, 2010 4:26 pm
by UniquM
ahhh, I finally found a channel of transmission because it does not appear in Node Inspector.

Re: Cherry tree

Posted: Fri Jul 02, 2010 10:26 am
by radiance
yeah, you actually need to use a diffuse node in the current version and attach it to your material input on your meshnode.

Radiance