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Re: Octane bloom effect
Posted: Fri Nov 09, 2012 9:12 pm
by foxid
at laast
Re: Octane bloom effect
Posted: Fri Nov 09, 2012 9:51 pm
by Elvissuperstar007
Please add the bloom effect in RC3 3ds max
Re: Octane bloom effect
Posted: Fri Nov 09, 2012 10:50 pm
by jmfowler
awesome!
Re: Octane bloom effect
Posted: Fri Nov 09, 2012 10:53 pm
by evo
finally thanks!

Re: Octane bloom effect
Posted: Sat Nov 10, 2012 1:11 am
by Proupin
Pretty cool, major improvement in quality in overbright areas
Re: Octane bloom effect
Posted: Sat Nov 10, 2012 2:54 am
by Tugpsx
nice, looking forward to this
Re: Octane bloom effect
Posted: Sat Nov 10, 2012 10:17 am
by LudovicRouy

that will give a magic touch to our rendering ! great idea ! lens flare would be a good addition to this

Re: Octane bloom effect
Posted: Sat Nov 10, 2012 10:35 am
by matej
Is this a post-production effect, ie. can be tweaked when rendering is stopped / finished, or needs a render restart? If its an integral part of rendering, can it be disabled for the times you don't need it (and thus probably save render time)?
Looks nice, but I hope Octane is not going to become bloated with post-production effects that cant be toggled off, and thus loose it's main advantage - render speed.
Re: Octane bloom effect
Posted: Sat Nov 10, 2012 11:41 am
by abstrax
matej wrote:Is this a post-production effect, ie. can be tweaked when rendering is stopped / finished, or needs a render restart? If its an integral part of rendering, can it be disabled for the times you don't need it (and thus probably save render time)?
Looks nice, but I hope Octane is not going to become bloated with post-production effects that cant be toggled off, and thus loose it's main advantage - render speed.
It's part of the tonemapping and can be tweaked anytime, i.e. also while rendering is stopped (similar to changing exposure/saturation/gamma/vignette...). It will slow down the tone-mapping which is executed every viewport refresh (5 second interval), but can be turned off while rendering and turned on at the end. On the other hand it's still fast enough that I expect people not to bother switching it off.
Please keep in mind though that this is just a preview and there is still quite a bit of work to be done.
Cheers,
Marcus
Re: Octane bloom effect
Posted: Sat Nov 10, 2012 12:21 pm
by matej
Thanks Marcus, sounds great. The usual workflow will probably be to apply bloom when rendering is finished, so its handy that it can be turned on / off.