Re: Experimenting with lens flare entirely within Octane
Posted: Fri Aug 31, 2012 3:21 am
Hi treddie,
In response to http://render.otoy.com/forum/viewtopic.php?f=9&t=23197 and the emitter changing overall exposure, I definitely can't reproduce the problem with a simple scene.
I have even gone ahead and created my own zoom lens from one of the patents and i couldn't get it to happen then either (although i did have some fun! I saved out the front group of lenses as a separate obj so i could move it forward and back inside octane with a placement node. That let me simulate how it would work IRL). I managed to come up with some lens flare from an emitter but the emitter power seemed to respond as normal, not changing the entire scene exposure.
There must be something happening with the specifics of your scene setup...
Cheers
Chris.
In response to http://render.otoy.com/forum/viewtopic.php?f=9&t=23197 and the emitter changing overall exposure, I definitely can't reproduce the problem with a simple scene.
I have even gone ahead and created my own zoom lens from one of the patents and i couldn't get it to happen then either (although i did have some fun! I saved out the front group of lenses as a separate obj so i could move it forward and back inside octane with a placement node. That let me simulate how it would work IRL). I managed to come up with some lens flare from an emitter but the emitter power seemed to respond as normal, not changing the entire scene exposure.
There must be something happening with the specifics of your scene setup...
Cheers
Chris.