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Re: grass instancing
Posted: Tue Sep 11, 2012 11:27 pm
by merid888
nice image, any setting for share how you did that instances ?
regards
Re: grass instancing
Posted: Sun Sep 16, 2012 4:40 pm
by subseth
Very nice, I would love to see some tutorials on this kind of render.
For example, I have big trouble to light a grass in a proper way to achieve similar life like render.
Overall, your work is great. Congrats
Re: grass instancing
Posted: Fri Sep 21, 2012 4:49 pm
by justix
actually anyone little tutorial about it? even if it is for 3dsmax plugin..
Re: grass instancing
Posted: Sat Sep 22, 2012 8:20 pm
by jan kudelasek
thank you. I did it with forest pack. It isn´t very usefull at this time, forest pack has not support for octanerender, so you have to do trick (convert all forestpack objects to instances with forest tools
http://www.itoosoft.com/forestpack/reference/tools.php ). It take a lot of vram!
At this time we have support for multiscatter, i have tested it, work very well.
You can find tutorials on itoosoftware´s website for forest pack and R&D group for multiscatter.
For good 3d vegetation you have to study real nature, how it works. My advice for you
all the best Jan