Page 2 of 2

Re: the Blue Beast

Posted: Thu Jan 21, 2010 12:33 pm
by enricocerica
Yes, cool ! And yes an animation please ;)

Re: the Blue Beast

Posted: Fri Jan 22, 2010 4:30 am
by Cire
Hey guys, thanks! Yeah, I can't wait to really start animating ... so far I've only done basic motions, to get semi-realistic movement from the Cloth and Smoke simulations. The rig and mesh still need a few tweaks to be animation-friendly (biggest thing is setting up proper foot roll).

Though, perhaps I'll have some animated tests to show soon, with improved clothing and some fire/smoke from Blender. ;)

Speaking of which ... radiance, which scenario seems more likely to happen first - having volume rendering in Octane (that can read Blender-generated voxel data), or a way of having good camera matching between them, to allow compositing of the effects?