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Re: Instancing grass
Posted: Tue Jul 03, 2012 9:01 am
by Pullakk
Oh yeah! Bring it on.
Re: Instancing grass
Posted: Tue Jul 03, 2012 9:38 am
by Elvissuperstar007
выглядит нормально. ну не фотореал ..но для мульта сканает!
Re: Instancing grass
Posted: Tue Jul 03, 2012 12:43 pm
by Alain
Did I miss something ?
Instancing is supported meanwhile ?
For Blender as well ?
**Edit**
Sorry I just saw that the post is from the Octane Team
Kind regards
Alain
Re: Instancing grass
Posted: Tue Jul 03, 2012 1:12 pm
by thiagobulhoes
Re: Instancing grass
Posted: Tue Jul 03, 2012 1:59 pm
by nildoe
Re: Instancing grass
Posted: Tue Jul 03, 2012 3:32 pm
by gabrielefx
@Karba
obviously you used Multiscatter...
please give us the possibility to transform lights and objects in realtime.
Re: Instancing grass
Posted: Tue Jul 03, 2012 6:46 pm
by GeoPappas
gabrielefx wrote:
please give us the possibility to transform lights and objects in realtime.
+1
Re: Instancing grass
Posted: Tue Jul 03, 2012 9:37 pm
by Karba
It took about 30min on 1GTX580. But, probably it will work a little bit faster in future.
Re: Instancing grass
Posted: Tue Jul 03, 2012 9:40 pm
by Karba
thiagobulhoes wrote:
is there any release date ??
Sorry, I can't give any promises. I have a lot of work with it to make it to work fast and stable enough. If you have any projects which require this ability, don't wait for a new release and use the current and stable version.
Re: Instancing grass
Posted: Fri Jul 06, 2012 3:35 am
by Karba
More Grass
~20,000 objects
~300,000,000 triangles.