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Re: Animation WIP from Maya
Posted: Mon May 17, 2010 2:11 pm
by radiance
maybe [gk] can explain you how to add motion blur as post with vector blur ?
Radiance
Re: Animation WIP from Maya
Posted: Mon May 17, 2010 2:25 pm
by gzavye
Thx I know how to do that with motion vector in MR and composite with After effects
But my goal is to render with Octane, not with OR+MR

MR knows unbiased with Iray; it knows progressive render too.
But just wanted to only use Octane for production purpose
Do you plan object motion blur in future?
Re: Animation WIP from Maya
Posted: Mon May 17, 2010 2:38 pm
by radiance
gzavye wrote:Thx I know how to do that with motion vector in MR and composite with After effects
But my goal is to render with Octane, not with OR+MR

MR knows unbiased with Iray; it knows progressive render too.
But just wanted to only use Octane for production purpose
Do you plan object motion blur in future?
yeah, once we have instance support (beta3),
but you should be able to apply vector motion blur as a post process using motion vectors, like [gk] did with his octane rendered SL500 animation.
Radiance
Re: Animation WIP from Maya
Posted: Mon May 17, 2010 2:52 pm
by face
Is there any free composition tool online?
Blender is nice with that but i don´t know how i should use the vector blur.
When anyone has a tip to use it, i would be happy.
face
ps:
Sorry for the hijack

Re: Animation WIP from Maya
Posted: Mon May 17, 2010 3:03 pm
by radiance
face wrote:Is there any free composition tool online?
Blender is nice with that but i don´t know how i should use the vector blur.
When anyone has a tip to use it, i would be happy.
face
ps:
Sorry for the hijack

i think blender can handle it, but you'd need to have your scene in blender to get the vectors.
Radiance
Re: Animation WIP from Maya
Posted: Mon May 17, 2010 3:18 pm
by vizfellas
very good better then Pixar
