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Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Sat Mar 10, 2012 8:03 pm
by cglittenberg
Sweet :)

Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Sat Mar 10, 2012 8:12 pm
by gabrielefx
http://blog.renderstream.com/2011/09/oc ... u-vdactr8/

4096 cores...noisy system

It's a lot better to have two separate and silent workstations with 4 gpus each one

Now I'm waiting for the new GTX680 or the new Teslas...

Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Sat Mar 10, 2012 8:44 pm
by steveps3
aaahh, direct lighting, that would account for such a high number of samples/sec.

Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Mon Mar 12, 2012 2:03 pm
by mark0spasic
interesting video

Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Sat Jun 23, 2012 5:49 pm
by teffo
One thing I have noticed on the 590 cards when using scenes with textures that fill memory to let's say 800MB, I have about 1300MB available when selecting one GPU,but after selecting the remaining GPU, the available memory falls much lower (<800MB) and one GPU fails. This happens on ALL scenes.

If someone who knows, try look at avaiable memory with 1 and 2 GPU available.
I'm selling the GPU as a result. Cannot render even 1 Poser/Daz scene without problem. I can only when using 1 GPU.

George

Re: Running the Octane Bennchmark with 2048 Cuda Cores

Posted: Mon Jun 25, 2012 1:37 am
by roeland
after selecting the remaining GPU, the available memory falls much lower
You need to disable SLI / multi-GPU.

--
Roeland