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Re: subsurface scattering shader
Posted: Mon May 03, 2010 7:11 am
by n1k
You also need to use path tracing.
Re: subsurface scattering shader
Posted: Mon May 03, 2010 7:28 am
by Tugpsx
n1k wrote:You also need to use path tracing.
Also having similar issue, can you show a quick example. im interested in what SSS can do for skin.
Re: subsurface scattering shader
Posted: Mon May 03, 2010 9:53 am
by kubo
Yeap, me too, I would like to see a material setup for a skin o leaf type of SSS.
Thanks
Re: subsurface scattering shader
Posted: Mon May 03, 2010 11:44 am
by n1k
Here are posted some of my tests and examples regarding diffuse transmission.
Cheers,
n1k
Re: subsurface scattering shader
Posted: Mon May 03, 2010 2:10 pm
by kubo
thanks a lot n1k, I'm gonna test it and I'll post some results