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Re: allcity gallery

Posted: Mon Feb 27, 2012 2:33 pm
by jan kudelasek
Hi

thank you all for your more then positive replies :)
More and something bigger resolution on our webportfolio.

Gabriel:
That night and evening exteriors, i made in version without PMC with Pathtracing + 1x gtx480 1,5G. It was really punishing :roll: . Night one about 2 days of cooking)))). Now i have 580/3 and 480/1,5.

hehe :D True...I can not wait for instancing...

All the best
Jan

Re: allcity gallery

Posted: Wed Feb 29, 2012 10:12 pm
by kevinshane
oh my god~~~it's pretty amazing~~
could u please tell me how did u tweak this lamp post material inside octane(or octane for max whatever)??It's really beautiful~~also with the blinds(a screenshot of material even more amazing)~~thank u so much~~

Re: allcity gallery

Posted: Thu Mar 01, 2012 1:26 am
by bb3d
This is definately professional work :shock:

A "making of" for the beer bottle would be awesome...

Is this furry carpet some standard model from a library? It seems to pop up in nearly every interior rendering lately :)

Re: allcity gallery

Posted: Thu Mar 01, 2012 7:13 am
by Refracty
Really nice work. Good job

Re: allcity gallery

Posted: Sat Mar 03, 2012 1:17 pm
by jan kudelasek
kevinshane wrote:oh my god~~~it's pretty amazing~~
could u please tell me how did u tweak this lamp post material inside octane(or octane for max whatever)??It's really beautiful~~also with the blinds(a screenshot of material even more amazing)~~thank u so much~~


Thank you. Material of lamp is nothing special, diffuse material with lighter color in transmission channel. ;)

Jan

Re: allcity gallery

Posted: Sat Mar 03, 2012 1:25 pm
by jan kudelasek
bb3d wrote:This is definately professional work :shock:

A "making of" for the beer bottle would be awesome...

Is this furry carpet some standard model from a library? It seems to pop up in nearly every interior rendering lately :)

Hi,

If i will have a time for making of..why not? ;) :D
Carpet is modeled in max by hair and fury tool..Then it was exported to obj. and import to scene again to get a real geometry.

Jan

Re: allcity gallery update (zlota 44) ext+int

Posted: Wed Mar 07, 2012 1:24 pm
by jan kudelasek
Latest project zlota 44.
hope you like it ;)
much more on our portfolio.

Jan

Re: allcity gallery update (zlota 44) ext+int

Posted: Wed Mar 07, 2012 1:28 pm
by madcoo
:shock:
Well...
Hmm...
Don't know what to say... these images are just so great!!!

Thanks for sharing (and ispiring us) !!!!
;)

Re: allcity gallery update (zlota 44) ext+int

Posted: Wed Mar 07, 2012 8:37 pm
by Refracty
The exterior shot is really sweet. Well done.
I would like to know what is Poly and what planar texture. How many polys total?

Re: allcity gallery update (zlota 44) ext+int

Posted: Thu Mar 08, 2012 6:44 am
by jan kudelasek
hi,

only Zlota is 3d. 8-)

Jan