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Re: Octan for architect

Posted: Thu Apr 29, 2010 10:20 am
by FamilyGuy
What about Gamma 2.2?

So I try to work with Gamma 2.2 which is a very good thing in interior scene. Textures also set to gamma 2.2 but the problem is with diffuse color. For example: I set in palette the red color and in render a get a pink color (washed red).
This can be solved using simple red texture (10x10 pixels) and gamma set to 2.2 but its a lot more work.

Re: Octan for architect

Posted: Thu Apr 29, 2010 10:27 am
by radiance
FamilyGuy wrote:What about Gamma 2.2?

So I try to work with Gamma 2.2 which is a very good thing in interior scene. Textures also set to gamma 2.2 but the problem is with diffuse color. For example: I set in palette the red color and in render a get a pink color (washed red).
This can be solved using simple red texture (10x10 pixels) and gamma set to 2.2 but its a lot more work.
there is no reverse gamma correction yet for RGB colours in octane.
It's on our short-term list.

Radiance

Re: Octan for architect

Posted: Thu Apr 29, 2010 10:31 am
by FamilyGuy
THX