Re: Octan for architect
Posted: Thu Apr 29, 2010 10:20 am
What about Gamma 2.2?
So I try to work with Gamma 2.2 which is a very good thing in interior scene. Textures also set to gamma 2.2 but the problem is with diffuse color. For example: I set in palette the red color and in render a get a pink color (washed red).
This can be solved using simple red texture (10x10 pixels) and gamma set to 2.2 but its a lot more work.
So I try to work with Gamma 2.2 which is a very good thing in interior scene. Textures also set to gamma 2.2 but the problem is with diffuse color. For example: I set in palette the red color and in render a get a pink color (washed red).
This can be solved using simple red texture (10x10 pixels) and gamma set to 2.2 but its a lot more work.