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Re: bump maps somehow don`t work

Posted: Mon Dec 19, 2016 12:39 pm
by feathers632
I see this is an old post and we are now on octane 3... Would seem to me that perhaps octane should allow greater scaling/depth of bump mapping within cinema 4d?

I get the concept of object scaling and viewing a bump map from too far away but with C4D native renderer I'd be able to adjust bump size and depth so even with a large model scale I'd be able to see the bumps.

I'm using Octane 3 and I can't get any bump detail to show on my objects even with glossy material.

Re: bump maps somehow don`t work

Posted: Mon Dec 19, 2016 2:45 pm
by bepeg4d
Hi feathers632,
wow, you have resumed a very old discussion :)
From that time, now we have also normal maps and displacement :)
In general, the Octane bump is very sensitive and able to show results even with lower values compared with c4d bump, but maybe in some cases is better to use a normal map... it depends from a lot of factors, quality of the map, dimensions, value used, illumination, other material parameters and camera position.
Could you share some screenshot or an example file?
ciao beppe