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Re: Stuff
Posted: Mon Apr 26, 2010 8:27 am
by vanlicht
uh....piece of glass in the front?
Re: Stuff
Posted: Mon Apr 26, 2010 8:38 am
by mlody47
very very close

Re: Stuff
Posted: Mon Apr 26, 2010 10:20 am
by vanlicht
let's see... ground as a plain with reflection.... HDR map or textue on a plate as back ground. A piece of glossy transparent plain, either a complete transparent glass material for catching reflection, or simply a diffuse plain material with texture map, but with transparency value or opacity map.....
Re: Stuff
Posted: Mon Apr 26, 2010 2:29 pm
by vizfellas
SUPER really great shots

Re: Stuff
Posted: Tue Apr 27, 2010 5:23 pm
by Proupin
mlody47 wrote:
sorry but this Im not gonna tell

Oh you are just being silly

Re: Stuff
Posted: Tue Apr 27, 2010 7:17 pm
by mlody47
OK. the ground is
rgb : 1,1,1
spec: 0
roughness: max
and its just intersecting the camera in 30%
Night HDRI with no plate, but You need to find the spot that You like and this will be tough.
Re: Stuff
Posted: Wed Apr 28, 2010 10:51 am
by mlody47
Maybe I will make it till 30th, becouse its simple and will be simple. its a raw composition previiew ( final image I got in my head )
only borders borders and logo were photoshoped. Im posting earlier coz I like it already
Re: Stuff
Posted: Wed Apr 28, 2010 10:55 am
by radiance
cool, but i can't really make out if the cans behind are cans or water droplets?
Radiance
Re: Stuff
Posted: Wed Apr 28, 2010 10:57 am
by mlody47
Thanks, good suggestion to correct it .
Re: Stuff
Posted: Wed Apr 28, 2010 11:34 am
by n1k
Aluminium top looks a bit off, shader wise. Other than that looks nice:)
Cheers,
n1k