Page 2 of 2
Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Mon Mar 05, 2012 11:19 am
by Saramary
I don't know why, but all looks fine now...

I just opened a saved scene, in which a yesterday was a problem, exported it to Octane and scene looks good!
Thank you for your participation!

Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Sat Mar 17, 2012 10:38 pm
by naudofr
Hi, a new octane user is coming
I have v1.13 of the exporter and Blender 2.62 r44136, so from what I read, it should work but unfortunately the exported camera datas aren't correct.
I checked "Export camera from scene", the export settings seem correct.
Thanks for any help
If you want the scene, no problem.
Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Sun Mar 18, 2012 5:38 am
by yoyoz
I cannot tell if your build is too old or too recent for plugin 1.13... I can check your scene against a recent build with 1.16 if you wish.
Cheers,
Yoyoz
Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Mon Apr 23, 2012 4:36 am
by ephdot
An animation I'm working on requires about 8000 samples per frame to be of sufficient quality. If I put in a number greater than 6400 for the samples in the 1.13 exporter for an animation, it does the full 64K. Any samples setting of 6400 or less works fine. I'm using octane 2.57, 1.13 exporter, and Blender 2.62. Has anybody else seen this behavior?
Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Mon Apr 23, 2012 11:55 pm
by roeland
That is a bug in Octane, it will be fixed in the next release.
--
Roeland
Re: [Unsupported] Plugin camera fix for recent Blender builds
Posted: Tue Apr 24, 2012 12:37 am
by ephdot
Thanks Roeland. I appreciate the update.