Page 2 of 2

Re: TEST DRIVE RESORT 1/5

Posted: Fri Dec 30, 2011 1:06 pm
by niuq.cam
It's a pleasure to make you laugh. ;)
Cheers !
Niuq.

Re: TEST DRIVE RESORT 1/5

Posted: Sun Jan 01, 2012 6:24 am
by radiance
niuqcam, are you going to be making another animation with these car models ?

Radiance

Re: TEST DRIVE RESORT 1/5

Posted: Mon Jan 02, 2012 5:33 pm
by niuq.cam
Yes Radiance ! :D

And without the plugin...

Happy new year.
Niuq.

Re: TEST DRIVE RESORT 1/5

Posted: Wed Jan 04, 2012 7:14 am
by Elvissuperstar007
radiance wrote:niuqcam, are you going to be making another animation with these car models ?

Radiance
now difficult to create an animation..(
exported one frame for 30 minutes
need a new exporter Collada

Re: TEST DRIVE RESORT 1/5

Posted: Wed Jan 04, 2012 9:32 pm
by radiance
Elvissuperstar007 wrote:
radiance wrote:niuqcam, are you going to be making another animation with these car models ?

Radiance
now difficult to create an animation..(
exported one frame for 30 minutes
need a new exporter Collada
With octanerender for 3ds max (current version) it only takes a short time to repass the mesh each frame, where it takes 10 minutes to transfer a large file from max to octane standalone via file and the previous export script, it takes only 20-30 seconds to do the same with octanerender for 3ds max as it copies the data directly into octane's memory space instead of using very slow file IO...


Radiance