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Re: looking documentation contributors
Posted: Sat Jan 16, 2010 12:51 pm
by Sam
@Radiance im using Moment of Inspiration 3D developed by one man Michael Gibson (previous Rhino dev)
Here's the website
http://moi3d.com/
Its currently in v2 beta. License is 195$ for v1 with access to v2 beta.
Its very powerfull and a joy to use. Its like skecthup but for Nurbs.
edit: Ive made a single Topic for all the meshes im working on
http://www.refractivesoftware.com/forum ... ?f=9&t=109
Here's a complex model ive done with it
http://moi3d.com/forum/index.php?webtag=MOI&msg=2804.1 (3DM file included)
And here's other works
http://moi3d.com/forum/index.php?webtag=MOI&msg=3173.1
And here's my vimeo page featuring two work done in Moment of Inspriation 3D
http://www.vimeo.com/zellersamuel
Re: looking documentation contributors
Posted: Sat Jan 16, 2010 3:10 pm
by Ralf-S
radiance wrote:what software are you using to make those cad models with ?
Radiance
Hi radiance, we are using Moi3D, if you want you can ask
Phil 
Re: looking documentation contributors
Posted: Sat Jan 16, 2010 3:18 pm
by Sam
Yeah 3D is a small world

Re: looking documentation contributors
Posted: Sun Jan 17, 2010 1:33 am
by jelex
here is a rhino file (rar ziped)a jewellery model rings,
see someone want to use with octane render, please post results.
http://www.easy-share.com/1909021798/ring_1.rar
-jelex
Re: looking documentation contributors
Posted: Mon Jan 18, 2010 11:56 am
by Tim Ellis
Sam wrote:don't go for millions of polies, but hundreds

note that SSS is not planned for v1.0 so it will take a while before it's implemented.
Yep Im not going to make millions

Maybe a poly every 3° and no poly smaller than 5mm
I know that SSS is not planned for v1.0 but its very important to build the material scene as if SSS was already here.
Here's a first preview, camera angle is actually centered to sphere normals.
Every round surface is in rounded surface class (not G1 / G2 or G3) because rounded is the most common type of surfaces.
Here's a little update, what do you think ? Improvements ?
Update: Here's a little scene for glass / Subsurface materials
I uploaded OBJ of both those objects at 3° angle per polygon in NGONS
I got some modifications to do I think but you can already download these and see if everything works.
download here ->
http://rapidshare.com/files/335898429/o ... re_sss.rar
What is needed is someone to make UV, make a ground plane with a grid, and make an "octane render" sticker on the sphere.
No offence, but yet another rip off of Maxwell test object!! Is it not possible for people to produce something new?
Also someone should build the scene into Octane specially with good lighting.
The thing about the Maxwell test scene is that it's calibrated. You're not going to be able to do this yet with what I've seen of the demo.
If you want help with a test object, or modification etc with this one, count me in.
Tim.
Re: looking documentation contributors
Posted: Fri Jan 22, 2010 8:35 pm
by pedrojafet
Radiance,
Could you please share Octane logo with us???
I'd like to do some render tests with it...
BR.
Re: looking documentation contributors
Posted: Fri Jan 22, 2010 8:53 pm
by radiance
here it is
Radiance
Re: looking documentation contributors
Posted: Fri Jan 22, 2010 9:05 pm
by pedrojafet
Do you have just the * in hi-res?
EDIT: Sorry, didn't checked the resolution... it's good... Tks.
Re: looking documentation contributors
Posted: Mon Feb 22, 2010 4:38 pm
by x3studio
Hello All!
If there will be English documentation I could translate it into Polish Language..
Just give me any information..
Re: looking documentation contributors
Posted: Tue Feb 23, 2010 11:54 am
by radiance
Hi,
Thanks, i think we've enough people now helping with documentation.
Once we're at a point where it's finished enough to allow for translations,
we will contact you
Radiance