Urban apartment

Forums: Urban apartment
Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.

Urban apartment

Postby enricocerica » Sat May 19, 2012 3:36 pm

enricocerica Sat May 19, 2012 3:36 pm
Hi,

Not very inspired those times so here is another archviz, will come later on with something else more original, well I hope so.

Edit : As an answer to some of your questions here are some more information
I also add some more closeups exclusively rendered with direct lighting.

Hardware used :

Two GTX580 3GB

Render time :
As always it depends from one image to another but it may varies from 2h to about 5h

Basically I render the images using PMC (with or without protals) as it has a better light convergance for indoor renderings. The image is lit with HDR map.
I tend to render a second image using direct lighting and sun for lighting and I mix them together in postpro. It's very fast, about 10 to 20 min, it is a quick way to add sun over a hdr map and it also help removing some residual noise as direct lighting produces sharp surfaces.

Postprocessing :

To remove residual noise
To combine PMC and direct lighting images
To fix some lighting and contrast and to improve light entering from windows fx
To add CA

I'll try to come later on with some more enhanced information about the workflow.

The making of : http://www.ronenbekerman.com/making-urban-apartment-enrico-cerica/

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Direct lighting only

Image

Image

Image

Image

Image
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Licensed Customer
 
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm

Re: Urban appartment

Postby PeterCGS » Sat May 19, 2012 3:45 pm

PeterCGS Sat May 19, 2012 3:45 pm
Exceptional quality as always! I guess its time you did some tutorial DVDs showing your workflow ;)

Very impressed by your wood floors! Are these textures created by you, or are they from some texture collection?
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
PeterCGS
Licensed Customer
Licensed Customer
 
Posts: 437
Joined: Tue Apr 13, 2010 2:36 pm

Re: Urban appartment

Postby justix » Sun May 20, 2012 6:39 am

justix Sun May 20, 2012 6:39 am
ouch! ...stop embarassing us all...!! ah ah ah only joking your renders are TOP photorealistic productions and so inspiring to keep
making things better..is this set directlight or? really great :D
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
User avatar
justix
Licensed Customer
Licensed Customer
 
Posts: 585
Joined: Sat Feb 27, 2010 8:01 pm

Re: Urban appartment

Postby bakbek » Sun May 20, 2012 7:09 am

bakbek Sun May 20, 2012 7:09 am
WOW! These are remarkable visuals, regardless of the render engine used ;)

I like the style of the Interior, and that wooden art is lovely! wouldn't mind having such a piece on my wall.
There seems to be too much blurriness in some areas... for example, in the 3rd image, the bookcase could have used some more sharpness... I think.

Would love to know more about the process of making this ;)

Cheers

Ronen
Ronen Bekerman / www.ronenbekerman.com

Image
bakbek
Licensed Customer
Licensed Customer
 
Posts: 11
Joined: Sat Apr 03, 2010 10:41 pm

Re: Urban appartment

Postby Tugpsx » Sun May 20, 2012 7:16 am

Tugpsx Sun May 20, 2012 7:16 am
Wow very nice
Dell Win Vista 32 | NVIDIA Quadro NVS135M | Core2 Duo T7500 2.20GHz | 4GB
CyberPowerPC Win 7 64| NVIDIA GTX660Ti (3G) GTX480(1.5G) | 16GB
Tugpsx
Licensed Customer
Licensed Customer
 
Posts: 1145
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL

Re: Urban appartment

Postby enricocerica » Sun May 20, 2012 12:34 pm

enricocerica Sun May 20, 2012 12:34 pm
Thanks to all for wiewing and commenting,

I updated the topic with some additional information to answer some of your questions and also added some direct lighting only images.

@bakbek : Now that you point it, indeed the bookcase could have been more sharp ;)

@PeterCGS : I usually use images grabbed over CGTextures.com and stitch them to get a hires texture, then I create the bump and spec maps.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Licensed Customer
 
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm

Re: Urban appartment

Postby ROUBAL » Sun May 20, 2012 3:28 pm

ROUBAL Sun May 20, 2012 3:28 pm
Not very inspired those times so here is another archviz...


AhAh ! For someone not very inspired, it is very impressive ! Great works, as always ! ;)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
User avatar
ROUBAL
Licensed Customer
Licensed Customer
 
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE

Re: Urban appartment

Postby evo » Sun May 20, 2012 6:10 pm

evo Sun May 20, 2012 6:10 pm
excellent works and thank for the postpro. skils, very intresting
Intel Core i7 920 @ 2.67GHz, 6.00 GB, 896 MBGeForce GTX 260 (x2), Windows

RIBS_stairs
http://www.refractivesoftware.com/forum/viewtopic.php?f=5&t=17973
User avatar
evo
Licensed Customer
Licensed Customer
 
Posts: 128
Joined: Sun Apr 25, 2010 1:23 am

Re: Urban appartment

Postby Elvissuperstar007 » Mon May 21, 2012 3:33 pm

Elvissuperstar007 Mon May 21, 2012 3:33 pm
shoes for Bigfoot
Attachments
970.jpg
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
Elvissuperstar007
Licensed Customer
Licensed Customer
 
Posts: 2422
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia

Re: Urban appartment

Postby enricocerica » Mon May 21, 2012 6:10 pm

enricocerica Mon May 21, 2012 6:10 pm
Thanks to all,

@Roubal : Well archviz is not my favorite area and as long as you see archviz from me this means that I'm out of inspiration ;) But I really enjoy doing this one.

@Elvissuperstar007 : Well pointed ! I checked in my scene, the shoes are not so big but considering that the chair is a bit small, all in all indeed, big foot is not so far :?
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Licensed Customer
 
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Next

Return to M is for Metaverse Gallery


Who is online

Users browsing this forum: Majestic-12 [Bot] and 8 guests

Fri Mar 29, 2024 1:26 am [ UTC ]