by Proupin » Wed Mar 03, 2010 12:26 pm
Proupin
Wed Mar 03, 2010 12:26 pm
Thank you very much for addressing this issue, 3ds max actually crashed with default settings... BUT, has anyone found a way to export proper materials? Meaning, if we could find material settings right so when imported we could have glossy materials, specular etc... For now, if you export a mesh with a standard blinn with specular, when it's imported to octane it effectively turns the material "specular", that is, transparent or glass-like. Even more, if you import to max the chess scene that comes as an example with the demo, and re-export to Octane, the materials go glass!