Bones bug with exporter

Forums: Bones bug with exporter
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Bones bug with exporter

Postby vipvip » Sat Apr 30, 2011 8:33 am

vipvip Sat Apr 30, 2011 8:33 am
LW10.0 crash with bones animation...(script 0.4)
Suggestion Anyone ?
vipvip
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Re: Bones bug with exporter

Postby vipvip » Thu May 05, 2011 6:51 am

vipvip Thu May 05, 2011 6:51 am
Just a precision: bones make crash Lightwave only whien the bones are created from a curve in modeler ( curve -> skelegons ->bones ).
if you delete the curves/skelegons, bones work fine.
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Re: Bones bug with exporter

Postby rcallicotte » Tue May 10, 2011 11:40 am

rcallicotte Tue May 10, 2011 11:40 am
Thanks VipVip. Good to know.
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