Lightwave 3D Plugin v0.3

Forums: Lightwave 3D Plugin v0.3
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Re: Lightwave 3D Plugin v0.3

Postby funk » Tue Feb 08, 2011 10:46 am

funk Tue Feb 08, 2011 10:46 am
Just reporting a small bug. When you use export obj/mtl only, the obj file doesnt point to the correct MTL file, so importing into octane only has 1 surface.

The MTL is created correctly, its just that the obj file points to an mtl with the wrong file name. It uses the project name instead of the file name you type in when saving the obj
Win10 Pro/ Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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Re: Lightwave 3D Plugin v0.3

Postby funk » Sat Feb 12, 2011 12:14 am

funk Sat Feb 12, 2011 12:14 am
Here is a sample scene for the flipped polygon problem:

Create a box and send it to layout.
Save the scene, then export to octane using
- Octane Obj Export (win only)
- Obj properties: Fast
- write UV and Write point normal ON

You can then load the OBJ file back into modeler and see that its flipped.

I have attached a box scene, along with the files exported from the plugin so you can load into modeler and see the flipped box
Attachments
OctaneRenderTest.rar
(6.89 KiB) Downloaded 292 times
Win10 Pro/ Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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Re: Lightwave 3D Plugin v0.3

Postby marchermitte » Wed Aug 31, 2011 9:54 pm

marchermitte Wed Aug 31, 2011 9:54 pm
What about glossy surfaces not smooting at all? Is It going to be fixed anytime soon?
Or should I use Modo instead then Lightwave?
Thank you!
Marc Hermitte
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