This is the latest experimental plugin build based on experimental 2022.1-XB3 SDK. Any feedback will be much appreciated. Enjoy it!
This is the SDK matching OctaneRender® 2022.1 XB 3.
As with all experimental builds, we advise to not use this release for production purposes. We are trying to, but we can't guarantee that scenes saved with this version will be compatible in future releases. Please note that because of the active development, there are several limitations outlined below.
Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows.
2022.1-XB3-R4 plugin revisions
- Fix: ImageTexture's filename issues on copy/paste
- Fix: Checking the resolution for Locked resolution and changes in runtime
- Fix: some problems on compare image
- Fix: broken AO environment texture
- Fix: use sub-material checkboxes for layered material
2022.1-XB3-R3 plugin revisions
- Fix: ignore unused materials
- Fix: Imagetiles operation
- Fix: priority range for clipping material
- New: curvature visibility parameter in Octane tag
- Fix: slow texture menu on scenes with lot of animated ImageTexture and faster asset collection
2022.1-XB3-(R2) plugin revisions
- Fix: broken sub parameters for some AOVs when they are used in AOV compositor
- Fix: Render error when OCIO selected with an empty string in ImageTextures
2022.1-XB3 plugin revisions
- Added first 2022.1 support for M1 Macs
- Scatter object: New WIP distribution mode POISSON and fix for distribution issues with old Surface mode.
- Several fixes
IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...
WINDOWS ENTERPRISE BUILD (R15-26/R2023)
https://render.otoy.com/customerdownloa ... R4_win.rar
WINDOWS SUBSCRIPTION(Studio) BUILD (R15-26/R2023)
https://render.otoy.com/customerdownloa ... R4_win.rar
macOS 12.3.1(M1 cpu) BUILD (R25-R26/R2023)
https://render.otoy.com/plugindownloads ... R4_OSX.zip
Please note the macOS build below will only work correctly on macOS 12.3.1 and newer, and only on Apple Silicon.
Also node previews are working with new style. Switch to old style and use from Node editor menu until we fix it.
Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118, R23.110, R24.111, R25.117, R26.107). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 456.38) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
or from link: https://docs.otoy.com/cinema4d/OctaneRe ... ema4D.html
Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..