OctaneRender 2020.2 LightWave Production build 2020.2.3.0

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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby AndyM1969 » Sat Apr 17, 2021 4:53 pm

AndyM1969 Sat Apr 17, 2021 4:53 pm
Nice and on my birthday too, yipee a nice present. thank you Juan.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby juanjgon » Sat Apr 17, 2021 7:32 pm

juanjgon Sat Apr 17, 2021 7:32 pm
Carlos3D wrote:Thank you very much for one more update Juanjo.

Sorry for my ignorance.

What does (Priority) do in the Transmission / Misc tab?

I did not have the opportunity to check if this function came out in previous versions or in this one.

Grateful.


This is to control de priority in the nested dielectrics.

Thanks,
-Juanjo
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby juanjgon » Sat Apr 17, 2021 7:33 pm

juanjgon Sat Apr 17, 2021 7:33 pm
Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca

Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby juanjgon » Sat Apr 17, 2021 7:33 pm

juanjgon Sat Apr 17, 2021 7:33 pm
promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.


Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby Carlos3D » Sat Apr 17, 2021 11:06 pm

Carlos3D Sat Apr 17, 2021 11:06 pm
juanjgon wrote:
Carlos3D wrote:Thank you very much for one more update Juanjo.

Sorry for my ignorance.

What does (Priority) do in the Transmission / Misc tab?

I did not have the opportunity to check if this function came out in previous versions or in this one.

Grateful.


This is to control de priority in the nested dielectrics.

Thanks,
-Juanjo



Thanks for responding so quickly Juanjo.

I am going to take a look at the Standalone Manual since the highly anticipated Octane for LightWave Manual has not been updated to this day.

I hope it has this function there.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby promity » Sun Apr 18, 2021 7:32 am

promity Sun Apr 18, 2021 7:32 am
juanjgon wrote:
promity wrote:Thanks for new release. But I also got crashes, but not only with this function enabled - many of my scenes that ran without problems on the previous release now regularly crash.


Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo

Already sent.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby Rainbow-3D » Sun Apr 18, 2021 11:23 am

Rainbow-3D Sun Apr 18, 2021 11:23 am
juanjgon wrote:
Rainbow-3D wrote:Thank you for the update.
Unfortunately the Multi-thread scene extraction crash my LW immediately. It isn't a big problem for me, my scenes aren't so fat and I can disable it. In any case I ask if it is only a my problem or if it happens to someone other.
I know, it is my fault, I still working on W7 so I can use only game driver, but maybe this isn't a problem of nvidia driver, but SO.
Bye
Gianluca

Can you please send me your scene to take a look at it here? This is the only way to fix any problem with the multi-thread scene extraction. I need a repro scene.

Thanks,
-Juanjo



Done, thanks.
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby Mastoy » Mon Apr 19, 2021 7:46 am

Mastoy Mon Apr 19, 2021 7:46 am
Same here : instant crash of LW 2019.1.5 as soon as I press F10 with multi-thread scene extraction ON

EDIT : I'm sending you a scene right now
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby juanjgon » Wed Apr 21, 2021 2:22 pm

juanjgon Wed Apr 21, 2021 2:22 pm
The problems with the gradients and ramp nodes, and the FiberFX rendering has been fixed for the next build that will be released shortly.

Thanks for your patience,
-Juanjo
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Re: OctaneRender 2020.2 LightWave Production build 2020.2.3.0

Postby promity » Wed Apr 21, 2021 2:41 pm

promity Wed Apr 21, 2021 2:41 pm
Thank you!
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