ORBX Export bugs

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Houdini Integrated Plugin

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ORBX Export bugs

Postby caseyhupke » Fri Dec 18, 2020 6:37 pm

caseyhupke Fri Dec 18, 2020 6:37 pm
For some reason when I export a very long sequence, the abc will export, but the ORBX file will not generate.
If I export it into smaller chunks of frames, like 1-100 101-200 201-300 etc they all form into ORBX files just fine.

Is there some kind of frame limit on orbx?

Also if I export an ORBX, then try and export another one 100% of the time houdini crashes.

UPDATED:

Also! if I 0 particles on frame 1 the orbx will not cache any particles.
caseyhupke
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Re: ORBX Export bugs

Postby juanjgon » Mon Dec 21, 2020 9:02 pm

juanjgon Mon Dec 21, 2020 9:02 pm
I'm not aware of any limitation in the .orbx export feature, so if you want to share this scene I could take a look at it here. Perhaps there is some kind of bug or memory leak in the exporter.

About your second question, probably the main problem is that without any particle the object is not even extracted in the first frame because it is empty, so later it can't be updated. You are going to need to force at least one particle in the first frame to avoid this problem.

thanks,
-Juanjo
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