by sdanaher » Mon Aug 17, 2020 2:39 pm
sdanaher
Mon Aug 17, 2020 2:39 pm
How can I view textures in the OGL views when an Octane material is assigned to objects? They don't show in the viewports which is making UV editing and texture positioning a pain. I'm currently having to keep switching between a principled shader and the octane shader because Octane IPR is not updating to reflect changes in UV positioning and the mentioned lack of OGL textures in the viewport.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3