Moderator: face_off
Which nodegraph are you referring to please?Tharso wrote:Why when nodegraph is opened we cant do nothing in modo? In Maya we can work normally
face_off wrote:Which nodegraph are you referring to please?Tharso wrote:Why when nodegraph is opened we cant do nothing in modo? In Maya we can work normally
Paul
This is required since the closing of the NodeGraph window signals the plugin to save the nodegraph information to the NodeGraph node in the schematic. If this rule was not in place, there would be a possibility that changes made in the nodegraph would not be saved to the NodeGraph schematic node.octane nodegraph node.. to work with shaders
face_off wrote:This is required since the closing of the NodeGraph window signals the plugin to save the nodegraph information to the NodeGraph node in the schematic. If this rule was not in place, there would be a possibility that changes made in the nodegraph would not be saved to the NodeGraph schematic node.octane nodegraph node.. to work with shaders
Paul
I'm not sure, sorry. I am just explaining why it is this way in the Modo plugin.but why in Maya does it work differently? Its not nice work in material and cant move the viewport
Hi Roy - I am very sorry, but I have updated my Mac to Catalina, so can not longer do High Sierra builds.roy_orengo wrote:Hi, I need a copy of the installer Octane 2020 not Otane X because I have High sierra and NVidia card. I can't find the installer anymore.
Thanks,
it's urgent please,
Roy
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