Paride, it just doesn't work in production for me. I updated drivers and set to out of core to 64GB. My scene is nothing special. Around 44Mio tris in whole scene with lots of small geometries objects and textures. Some trees and such stuff. Just arch-viz. No large 150Mio tris mesh or other fancy stuff.
Denoiser also kills the rendering with memory allocation error.
How can I analyze further? This is really annoying to have a top-notch GPU rig here and the announced feature just don't work and I also have no possibility to check what's wrong.
EDIT: Sometimes it stopped on same scene with 0.1GB with denoiser. Without denoiser it works and extends 2.5GB. Really strange that same scene sometimes works and sometimes not. All static. No simulations/animations in there.
Also gets killed when just changing exposure dirung render.
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CUDA error 2 on device 0: out of memory
-> failed to allocate device memory
denoiserThread0 : Not enough free memory to run the denoiser. Required memory 604.92 MB
CUDA error 2 on device 0: out of memory
-> failed to allocate device memory
denoiserThread0 : Not enough free memory to run the denoiser. Required memory 604.92 MB
denoiserThread0 : Initialization failed. Restart required
CUDA error 2 on device 1: out of memory
-> failed to allocate device memory
OptiX error for device 1: [ERROR] "sbt->raygenRecord" is null
OptiX API error for device 1: Invalid value
device 1: path tracing kernel failed
Paride