OctaneRender™ for Blender 2019.1.5 - 20.7 [STABLE] Free Tier is available!
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NEW FEATURES SINCE LAST RELEASE
Upgraded to 2019.1.5
Enhanced the OpenVDB feature
Added missing options (velocity scale, velocity grid type, motion blur. . .)
Supported to customize absorption/scatter/emission/velocity grid id as SA
Fixed VDB volume renders as black box(SDF type) issue
Supported Octane Output ("Property - Output - Octane Output") as it is in SA
Supported to customize "Octane Export Mode", "Export File Format", and "EXR Compression Type"
The export results are put under the "Output Path"
Supported Mesh Type Optimization("Property - Object Property - Octane - Mesh Type") for final animation render
Avoid duplicate transform updates for objects that are not Movable
Avoid duplicate mesh data updates for objects that are not Reshapable
Added a new experimental "Auto" mesh type to detect and apply the optimization automatically
e.g. it can detect and apply "Reshapable" rules for the objects that are used as smokes
It's an experimental feature to help users get rid of the manual mesh type assignment. Please let us know if there are any cases that are not covered and handled incorrectly. We will keep on its improvements.
Optimized mesh updates in viewport preview
Removed redundant uploads for meshes(except meshes that are reshapable, modified, or in edit mode)
Supported Global mesh type
Supported object layer settings for Orbx proxy
Supported to use texture value for gradient texture
Supported to customize the OctaneDB texture cache folder("Preferences-OctaneRender-Octane Texture Cache Folder")
FIXES SINCE LAST RELEASE
Fixed some issues in Orbx Proxy
Fixed the volume render issue
Fixed render issue of the group nodes with multiple outputs
Fixed crash of texture reference
Some other fixes merged from the latest 21.3