[20.6] When adjusting nodes, viewport does not render

Forums: [20.6] When adjusting nodes, viewport does not render
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[20.6] When adjusting nodes, viewport does not render

Postby grimm » Sat Dec 21, 2019 10:24 pm

grimm Sat Dec 21, 2019 10:24 pm
Hi,

When in the "Shading" workspace and I am adjusting shader node values, the viewport will not start to render. It will go through updating the shaders, render, and then it gets stuck on "Waiting for image...". I have waited for several minutes to see if it will start to render, but doesn't. It will only start if I rotate the view a little, then it renders normally.

It will also start to render normally if I connect or disconnect a node.

Jason
Linux Mint 20 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 460.56
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Re: [20.6] When adjusting nodes, viewport does not render

Postby DrawFun » Fri Jan 10, 2020 10:48 am

DrawFun Fri Jan 10, 2020 10:48 am
Hello, grimm,

Thanks for your report.
Generally, it is caused by some invalid updates in the node graph - octane rejects the update so no changes happen in that case.
We've noticed this problem and will try to solve it in the future versions.

Cheers,
DrawFun
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