Render or export for render from Unity runtime

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Render or export for render from Unity runtime

Postby andymbd » Wed Jan 08, 2020 1:52 pm

andymbd Wed Jan 08, 2020 1:52 pm
Only having OctaneRender support in the editor seems very limiting.
We create environments at runtime (largely procedural) and need to send scenes to be rendered by a raytracer like OctaneRender.
Will there be some support for this and when from OTOY?
Can a scene be exported in a standard fbx/obj format with materials and passed to OctaneRender without a lot of post-load setup in Octane?
andymbd
 
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Re: Render or export for render from Unity runtime

Postby ChrisHekman » Mon Jan 20, 2020 10:29 am

ChrisHekman Mon Jan 20, 2020 10:29 am
OctaneRender does not work outside the editor for technical reasons.
However you can record and export runtime (in editor) scenes using the octane recorder.
ChrisHekman
OctaneRender Team
OctaneRender Team
 
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