Plugin version: 2019.1.4 (11/22/19) (Enteprise sub)
HDK Version: 18.0.287.9
Attached is a simple example HIP. Basically any displacement fed into a material node breaks any point attributes used in the material. Using a procedural texture in the HIP but this happens with loaded textures as well. If you disconnect the displacement, the point attribute will read correctly, with displacement connected, point attributes no longer work.
I'm not sure if this is an existing limitation or a new bug but this kills a lot of my workflow if I cant get displacement alongside point attribs. I've been shifting back to Octane from Redshift because of the improved network rendering but this has been causing a number of blocker issues for me.
Thanks for any assist juanjgon!