OctaneRender 2019 for DAZ Studio [OBSOLETE]

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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby face_off » Fri Nov 15, 2019 4:28 am

face_off Fri Nov 15, 2019 4:28 am
I have updated the installers at the top of this thread with:

2019.1.4.46
- Compiled with Octane 2019.1.4

Paul
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby Sorel » Fri Nov 15, 2019 1:09 pm

Sorel Fri Nov 15, 2019 1:09 pm
Thank you Paul
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby Kanne » Sat Nov 16, 2019 9:35 pm

Kanne Sat Nov 16, 2019 9:35 pm
Thanks for the update.

The universal material with a mix material is not glowing anymore, but for me it seems the effect of SSS is very low compared to a normal diffuse or specular material.
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby rajib » Thu Nov 21, 2019 2:39 pm

rajib Thu Nov 21, 2019 2:39 pm
face_off wrote:I have updated the installers at the top of this thread with:

2019.1.4.46
- Compiled with Octane 2019.1.4

Paul


Thanks Paul. Been way too busy with my job. Will download and test. I think I have a scene for you where the pose always loads wrong. Will post it over the weekend in my issue tracking thread.
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby rajib » Sat Nov 23, 2019 9:26 am

rajib Sat Nov 23, 2019 9:26 am
Hi Paul,

So far the latest plugin is stable. Btw. I was able to re-create the pose orientation issue at load and have posted it in my issue tracking thread (viewtopic.php?f=44&t=72407&start=10#p372978). I have attached the test scene file in that post so hopefully you will be able to debug with that and resolved it for us.

Thanks and regards,
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby rajib » Sat Nov 23, 2019 11:24 am

rajib Sat Nov 23, 2019 11:24 am
Hi Paul,

I am getting frequent render engine failure. Attached it the screen shot of the Octane's System's panel.

RenderEngineFailure.jpg
Render Engine Failure


My device and plugin / driver details are in my signature.

Regards,
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby Kanne » Sun Nov 24, 2019 8:52 pm

Kanne Sun Nov 24, 2019 8:52 pm
I'am having an issue with displacment maps. I've for a material (type dosn't matter) with a texture-displacement node. If i route the texture direct into the texture-displacement node it works fine, but if i route the texture through any other node before the texture-displacement, like a color correction node or an mix-texture node, the displacement won't appear anymore. Is this a known issue?
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby face_off » Mon Nov 25, 2019 11:34 am

face_off Mon Nov 25, 2019 11:34 am
I am getting frequent render engine failure. Attached it the screen shot of the Octane's System's panel.
From the log, it looks like Octane ran out of RAM or VRAM. May I suggest trying some different OutOfCore settings. If that does not help, I suggest posting in the Octane Standalone release thread, as these are Octane errors, rather than coming from the plugin.

I'am having an issue with displacment maps. I've for a material (type dosn't matter) with a texture-displacement node. If i route the texture direct into the texture-displacement node it works fine, but if i route the texture through any other node before the texture-displacement, like a color correction node or an mix-texture node, the displacement won't appear anymore. Is this a known issue?
Hi - that is an Octane limitation. You need to use the Baked Image Texture between your texture and the Displacement texture pin.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby Kanne » Mon Nov 25, 2019 9:27 pm

Kanne Mon Nov 25, 2019 9:27 pm
face_off wrote:
I'am having an issue with displacment maps. I've for a material (type dosn't matter) with a texture-displacement node. If i route the texture direct into the texture-displacement node it works fine, but if i route the texture through any other node before the texture-displacement, like a color correction node or an mix-texture node, the displacement won't appear anymore. Is this a known issue?
Hi - that is an Octane limitation. You need to use the Baked Image Texture between your texture and the Displacement texture pin.
Paul


Thank you Paul, exactly what i was looking for. Havn't noticed that node until now :?
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Re: OctaneRender 2019 for DAZ Studio [TEST and STABLE]

Postby SparkieShock » Tue Nov 26, 2019 10:40 pm

SparkieShock Tue Nov 26, 2019 10:40 pm
DAZStudio_error_report_191109-122900.zip
Crash report from 9 Nov 2019
(377.15 KiB) Downloaded 182 times

DAZStudio_error_report_191126-143233.zip
Crash report from 26 Nov 2019
(384.04 KiB) Downloaded 201 times



DAZ is pretty much consistently crashing for me every other render. I have two crash reports saved from this (See attached) .. I'm using latest everything with the following system spec:

Intel i7 5960X
X99 Delux2 II MB
DRR 4 3600 GSkill Trident Z Ram (64 gigs worth)
Two Titan X (Maxwell class).
And 1600 Watts of power.

DAZ crashes so damn often I can set my watch by it .. and of course this is during Octane Renders .. iray has been fine .. and general operation of DAZ is okay. But after the 2nd or 3rd render in Octane it will crash.

I'm wondering if somehow the graphics cards are running out of memory? .. or system ram? .. despite having a tonne of it. Either way .. hope the crash report helps .. because this is getting REALLY annoying.

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