Composite material V2019.x (3dsMax)

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Composite material V2019.x (3dsMax)

Postby paride4331 » Wed Sep 25, 2019 1:37 pm

paride4331 Wed Sep 25, 2019 1:37 pm
Composite material V2019.x
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Re: Composite material V2019.x (3dsMax)

Postby nildoe » Sun Sep 29, 2019 4:32 am

nildoe Sun Sep 29, 2019 4:32 am
Hi Paride,

I'm looking at this (even though I still have 6.14 installed due to ongoing jobs :() , and it seems to be one possible solution for adding wrinkles normals map to a lorez character... do you think its possible? and then wire parameters to a morph for example when the character is moving the eyebrows up it would AUTOMATICALLY activate the intensity of a normals map on one of the materials of this composite material?

EDIT: I just tried the demo and the workflow above WORKS!!!! BUT... the object stay black in the viewport (I tried click show map in viewport but nothing)

Can you please fix the show material in viewport PLEASE PLEASE??


Nildo
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Re: Composite material V2019.x (3dsMax)

Postby nildoe » Sun Sep 29, 2019 6:46 am

nildoe Sun Sep 29, 2019 6:46 am
Also Another problem I found... I connected a morph target to the normals power value and it works in the octane viewport...

but when i want to render out an actual animation..the morph target works..but octane IGNORES the wire parameter to the Normal power value..so the "wrinkles" do not show up.. whether the mesh is on movable proxy or not...

even in the octane viewport...i have to always press "rebuild scene" for the change to happen..
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Re: Composite material V2019.x (3dsMax)

Postby paride4331 » Mon Sep 30, 2019 1:44 pm

paride4331 Mon Sep 30, 2019 1:44 pm
Hello Nildoe,
could you share in pm your scene (3dsMax archive) please?
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Paride
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Re: Composite material V2019.x (3dsMax)

Postby nildoe » Tue Oct 01, 2019 6:38 am

nildoe Tue Oct 01, 2019 6:38 am
PM sent

thanks Paride.
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

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Re: Composite material V2019.x (3dsMax)

Postby paride4331 » Tue Oct 01, 2019 3:22 pm

paride4331 Tue Oct 01, 2019 3:22 pm
Hi Nildoe,
I will let you know asap.
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Paride
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Re: Composite material V2019.x (3dsMax)

Postby nildoe » Tue Oct 01, 2019 3:37 pm

nildoe Tue Oct 01, 2019 3:37 pm
thanks a lot!
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

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Re: Composite material V2019.x (3dsMax)

Postby paride4331 » Wed Oct 02, 2019 8:53 am

paride4331 Wed Oct 02, 2019 8:53 am
Hi Nildoe,
this issue depends on Composite material preview in 3dsMax viewport.
I sent the issue to developers.
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Paride
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Re: Composite material V2019.x (3dsMax)

Postby nildoe » Wed Oct 02, 2019 9:18 am

nildoe Wed Oct 02, 2019 9:18 am
Hi Boss...

thanks for trying and testing.. i guess I'll have to wait then :(..

I really hope you guys can fix this.

N
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