by acc24ex » Sat May 04, 2019 7:56 am
acc24ex
Sat May 04, 2019 7:56 am
soo.. any new on this, I mean ok UE 4.22 still is very buggy with the dx12/raytracing and rtx cards - I get freezes after a few seconds.. it's gonna take another version or three to get all of this going - probably from this octane beta as well.. but still, just throw any new around this, I'm interested in how it's gonna be developed and what we could expect out of octane
- mainly, is it going to be possible to dump our entire .orbx scene in UE so it uses the materials and all of that natively, like datasmith, but for octane? That's basically what I'd like to see first