Hi Guys,
Please see attached pdf and image below.
Workflow issues aside, we have an unreliable visibility toggle.
With the same settings, I have 3 results shown in the attached .pdf.
For a given object, toggleing visibility OFF :
Preview is correct
Still image is correct
Animation is wrong.
But wait, there's more. If I start the animation on the errant frame. I can get a correct result. But, this is no way to get through a render with objects appearing and disappearing.
Please see if this can be fixed. Yes, there are work arounds. Not crazy about them.
Separately, it would be really helpful to have the Preview visibility settings strictly match the Render settings. That is, the Octane Camera Visibility setting would be reflected in the Preview window.
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Following an overnight render in which I have an object completely pulled out of view once its visibility is reduced through General Visibility within Octane properties from 100 to 0,
you will see that a ghost remains.
The object, is off the stage, yet still rendered as a ghost for the next 400 frames.
Running out of work arounds here. Please let me know if I am doing something wrong here.
Thank you for your help,
Rick
Win10pro
dual xeon
32g
4 GPU- titan x2, 1080, 970
nvidia 4.17.17