zbynekkrulich wrote:Hey Juanjo,
thanks
I put NVLINK to test and it seams that octane crashes when I hit the VRAM capacity of one card - is VRAM pooling one of the features?
I simply created high-poly geo ... do you have any better idea to test if it is working, pls?
54093&hilit=nvlink#p354093
Hi,
To be honest, I'm not even sure if this feature is exposed in the plugins yet. Do you know what happens with Standalone if you try to render a huge scene? You could try to export it from Houdini using the scene exports functions.
Thanks,
-Juanjo