scale texturemaps option - bugged?

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scale texturemaps option - bugged?

Postby gsfcreator » Sun Dec 30, 2018 9:02 am

gsfcreator Sun Dec 30, 2018 9:02 am
Hello,

I'm trying to use the "scale texturemaps" option, and for whatever reason it gets the program stuck every single time. when I say "stuck" - i mean it acts as if some (invisible) window popped up, and wherever I click, I get the annoying sound windows always does when you have a window/pop-up that you need to approve/close etc...anyone bumped into this issue? any solutions?
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Re: scale texturemaps option - bugged?

Postby Erick » Wed Jan 02, 2019 8:40 pm

Erick Wed Jan 02, 2019 8:40 pm
I couldn't reproduce this.
I loaded a simple sphere, added a texture map (image) into the Diffuse -> RGB Image slot I could scale it happily away with the UV transform [Scale] slider.
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Re: scale texturemaps option - bugged?

Postby face_off » Thu Jan 03, 2019 6:39 am

face_off Thu Jan 03, 2019 6:39 am
Can you post a screenshot showing the material and the error you are getting please?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: scale texturemaps option - bugged?

Postby wimvdb » Fri Jan 04, 2019 9:23 am

wimvdb Fri Jan 04, 2019 9:23 am
Sometimes a pop will open up behind an octane window. Usually when you select the plugin window, it will get to the foreground. If not, use Alt-F4 to close the window.
I think it happens when you move the mouse over that other ocrtan window after you select it and just before the actual scale popup window opens.
I occasionally have this happen with the liveDB window as well.
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