Camera screen window size doesn't match Houdini viewport.

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Houdini Integrated Plugin

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Camera screen window size doesn't match Houdini viewport.

Postby Hampayon » Sun Dec 16, 2018 5:25 pm

Hampayon Sun Dec 16, 2018 5:25 pm
Hi!

H17, Octane 4 latest plugin.

Camera screen window size parameter doesn't match between viewport and octane.

A bug?

Br,
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Re: Camera screen window size doesn't match Houdini viewport.

Postby juanjgon » Mon Dec 17, 2018 9:51 pm

juanjgon Mon Dec 17, 2018 9:51 pm
Hi,

Are you talking about the IPR window render solution? There is a set of options in the pugin options panel, IPR tab, to configure the default IPR windows size.
https://docs.otoy.com/HoudiniH/HoudiniP ... ptions.htm

Hope it helps,
-Juanjo
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Re: Camera screen window size doesn't match Houdini viewport.

Postby Hampayon » Tue Dec 18, 2018 9:23 am

Hampayon Tue Dec 18, 2018 9:23 am
Hi! No, sorry for being unclear.
I mean the settings on the camera to do post zoom/translate etc. - it's called screen window size for some reason.

Br,
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Re: Camera screen window size doesn't match Houdini viewport.

Postby Hampayon » Tue Dec 25, 2018 11:26 am

Hampayon Tue Dec 25, 2018 11:26 am
Or is there any other octane plug-in specific place to look for when doing crop renders / tilt shift effects?

Br,
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Re: Camera screen window size doesn't match Houdini viewport.

Postby juanjgon » Tue Dec 25, 2018 7:12 pm

juanjgon Tue Dec 25, 2018 7:12 pm
Hi,

Yes, true, there is a problem with the Houdini camera Screen Window Size parameter. The Screen Window X/Y works fine, but not the size. I'll try to fix this issue for the next build, if possible (I mean, if there are no limitations on the Octane side to support this feature).

Thanks,
-Juanjo
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Re: Camera screen window size doesn't match Houdini viewport.

Postby Hampayon » Wed Dec 26, 2018 2:11 pm

Hampayon Wed Dec 26, 2018 2:11 pm
Ah I see!

Fantastic, I for one use this in any renderer, especially when matching backplates that are pre-cropped.

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