Duplicated components after render

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Duplicated components after render

Postby kapitastic » Thu Dec 13, 2018 1:26 pm

kapitastic Thu Dec 13, 2018 1:26 pm
Hi again people, I'm having another problem when using octane pbr recorder.
As soon as I start rendering with the recorder I get this error (image1), I think the error points to the PBR render target, but I can't find anything wrong with it.
The render doesn't start, and if I try to render again (just pressing render in the pbr render target or using the pbr recorder) gives me this strange bug: (image2), It looks like everything is duplicated with a white mesh that is static and ignores the animation.
Original render looks like this (image3), I've moved the character in image2 so you can see what im saying.

Any idea of whats happening???
Attachments
image3.png
image3
image2.png
image2
image1.png
image1
kapitastic
 
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Re: Duplicated components after render

Postby kapitastic » Tue Dec 18, 2018 11:55 am

kapitastic Tue Dec 18, 2018 11:55 am
Nothing? I'm testing with many projects and this problem is totally random. Sometimes the renders works on one computer, then I compress the project and move to another computer and it no longer render.
Sometimes I just change the number of render passes and it stop working.
I could use a hand here, really :(
Thank you for your time.
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Re: Duplicated components after render

Postby ChrisHekman » Tue Dec 18, 2018 12:56 pm

ChrisHekman Tue Dec 18, 2018 12:56 pm
I'll take a look into what is happening.
ChrisHekman
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Re: Duplicated components after render

Postby kapitastic » Tue Dec 18, 2018 3:45 pm

kapitastic Tue Dec 18, 2018 3:45 pm
ChrisHekman wrote:I'll take a look into what is happening.

Thank you! I really apreciate it.
kapitastic
 
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Re: Duplicated components after render

Postby ChrisHekman » Mon Jan 07, 2019 3:13 pm

ChrisHekman Mon Jan 07, 2019 3:13 pm
Hi kapitastic.

Sorry for the delay (Christmas), but I am not able to reproduce the issue on my end.
Could you PM me a project that shows the issue?
ChrisHekman
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Re: Duplicated components after render

Postby kapitastic » Wed Jan 09, 2019 11:45 am

kapitastic Wed Jan 09, 2019 11:45 am
ChrisHekman wrote:Hi kapitastic.

Sorry for the delay (Christmas), but I am not able to reproduce the issue on my end.
Could you PM me a project that shows the issue?


Hi, thank you for answering.
Sadly I can't render with octane anymore, it keeps telling me that my license could not be activated.
I've looked in my profile page and I don't have any license. I don't know why my license has disappeared, because I haven't used octane since december 20, and It worked correctly then.

Can you help me with this issue first please?
Thank you again
kapitastic
 
Posts: 20
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Re: Duplicated components after render

Postby ChrisHekman » Wed Jan 09, 2019 1:18 pm

ChrisHekman Wed Jan 09, 2019 1:18 pm
Hi Kapitastic

Are you using your otoy octane account? or are you logging in using your unity account?
ChrisHekman
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Re: Duplicated components after render

Postby kapitastic » Wed Jan 09, 2019 2:03 pm

kapitastic Wed Jan 09, 2019 2:03 pm
ChrisHekman wrote:Hi Kapitastic

Are you using your otoy octane account? or are you logging in using your unity account?


Hi, I'm using the same account I've always used.

I log in Unity using Unity hub, then in the project my account is directly linked, I've never changed my account or used the otoy one.

I don't know what could be the problem :/

Thank u again.
Attachments
license.png
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