Server Crashes while Denoising in Viewport..Vid attached

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Server Crashes while Denoising in Viewport..Vid attached

Postby brent_3d » Tue Nov 27, 2018 7:25 pm

brent_3d Tue Nov 27, 2018 7:25 pm
https://youtu.be/uHAj7HEtZac
[youtube]https://youtu.be/uHAj7HEtZac[/youtube]
See above video for the Octane/Blender V4 Server crash while rendering with Denoise in the Viewport, also occurs during rendering of animations with Denoise on. Go to the end of the video for the actual server crash/error, seems to have been triggered while another instance of Octane/Blender was open but not fully sure. Once the server is closed out and restarted Octane/Blender V4 is functional again.

-Brent
Specs:
Os Win 10
3x GTX 980 onboard, 3x GTX networked
Nvidia Driver 417.01
Octane v4/Blender 16.3
brent_3d
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Re: Server Crashes while Denoising in Viewport..Vid attached

Postby DrawFun » Thu Nov 29, 2018 2:39 pm

DrawFun Thu Nov 29, 2018 2:39 pm
Hi brent_3d,

Thanks for your report and video.
Currently, the client and server of blender are kinds of one-to-one structure. Therefore, multiple clients to one server might lead to some unexpected behaviors.
We have plans for some attempts of more flexible client/server models - after some refactor in current communication model and new 2018 features support.

Cheers,
DrawFun
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Re: Server Crashes while Denoising in Viewport..Vid attached

Postby brent_3d » Thu Nov 29, 2018 3:41 pm

brent_3d Thu Nov 29, 2018 3:41 pm
Great! Thanks for the response and update.


-Brent
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