I need to switch between 2 nodes inside a HDA, and Octane has the ‘NodeSwitcher’ to switch.
But Houdini does not recognize the NodeSwitchers input and output pinns datatype and basically destroys the HDA if you try to connect it out (luckeliy I have backups).
I want to switch between 2 displacement nodes, and thats the only way I have managed to switch between 2 displacement nodes. but not inside a HDA obviously.
I thought maybe I could put a MixTexture instead, but _any_ type of node between a regular ‘Texture Image RGB’ and ‘NT_Displacement’ will not work. with the exception of the NodeSwitcher, when in turn breaks the HDA’s. Despite everything saying it is “color” data type.
I have attached 2 images showing that the multiply node eats up the displacment. Unfortunatly it is hard to show the other problem where the NodeSwitcher destroys HDAs because well…it destroy the HDAs =)