Where is Brigade?

Forums: Where is Brigade?
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Where is Brigade?

Postby marchermitte » Sat Nov 24, 2018 10:20 pm

marchermitte Sat Nov 24, 2018 10:20 pm
Hello there
Just updated to Octane 4 + plugin for lightwave, I can't find how to use the brigade rendering engine in the lightwave plugin or the standalone.
Am I missing something?

Thank you
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
marchermitte
Licensed Customer
Licensed Customer
 
Posts: 283
Joined: Sat May 29, 2010 9:25 pm
Location: Geneva

Re: Where is Brigade?

Postby Goldorak » Sat Nov 24, 2018 10:57 pm

Goldorak Sat Nov 24, 2018 10:57 pm
Go to the what’s new in Octane 4 in the news or blog page. it’s built in, and scene changes are 100x faster in the viewport.
User avatar
Goldorak
OctaneRender Team
OctaneRender Team
 
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm

Re: Where is Brigade?

Postby marchermitte » Sun Nov 25, 2018 9:15 am

marchermitte Sun Nov 25, 2018 9:15 am
Ok. I thought It would be another kind of Kernel speeding up the path tracing rendering as well, didn't realized It was integrated already.

Thank you
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
marchermitte
Licensed Customer
Licensed Customer
 
Posts: 283
Joined: Sat May 29, 2010 9:25 pm
Location: Geneva

Re: Where is Brigade?

Postby marchermitte » Sun Nov 25, 2018 6:22 pm

marchermitte Sun Nov 25, 2018 6:22 pm
Ok. I thought It would be another kind of Kernel speeding up the path tracing rendering as well, didn't realized It was integrated already.

Thank you
Marc Hermitte
Intel I7 4.5 Ghz, 24 gig ram, 2x Nvidia GTX 480, win 764bits
marchermitte
Licensed Customer
Licensed Customer
 
Posts: 283
Joined: Sat May 29, 2010 9:25 pm
Location: Geneva

Re: Where is Brigade?

Postby Ken1171 » Tue Nov 27, 2018 5:28 am

Ken1171 Tue Nov 27, 2018 5:28 am
I first understood that "Brigade" was a real-time game engine-like PBR rendering engine. But if all it does is to load animation scenes faster, isn't that what "AI Scene" was about? I am very confused about it. It doesn't seem to speed up Path Tracing rendering, which is what I thought it would do, even with some limitations. It is not even mentioned in the Octane 4 documentation. From the comment above, I came to the conclusion that "Brigade" is actually "AI Scene" for what it is claimed to do.

Could someone please explain what Brigade actually is?
Ken1171
Licensed Customer
Licensed Customer
 
Posts: 151
Joined: Sun Feb 10, 2013 11:41 pm

Re: Where is Brigade?

Postby Goldorak » Tue Nov 27, 2018 8:35 am

Goldorak Tue Nov 27, 2018 8:35 am
Ken1171 wrote:I first understood that "Brigade" was a real-time game engine-like PBR rendering engine. But if all it does is to load animation scenes faster, isn't that what "AI Scene" was about? I am very confused about it. It doesn't seem to speed up Path Tracing rendering, which is what I thought it would do, even with some limitations. It is not even mentioned in the Octane 4 documentation. From the comment above, I came to the conclusion that "Brigade" is actually "AI Scene" for what it is claimed to do.

Could someone please explain what Brigade actually is?


https://home.otoy.com/octanerender-4/

See the two brigade videos. You can run any kernel over brigade - from info to PMC, and even pathracing can be 120 FPS if the host app supports it as fast as we can show above in standalone.
User avatar
Goldorak
OctaneRender Team
OctaneRender Team
 
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm

Return to Lightwave 3D


Who is online

Users browsing this forum: No registered users and 6 guests

Thu Mar 28, 2024 6:15 pm [ UTC ]