Material in Mat context and promoting parameter

Forums: Material in Mat context and promoting parameter
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Material in Mat context and promoting parameter

Postby blobbybarack » Sun Oct 21, 2018 6:30 pm

blobbybarack Sun Oct 21, 2018 6:30 pm
Hey Juan,
could you check the parameter promoting in Mat context.
I can extract any float value from a mat network, change this value in top level parameter window and see those parameter change live in the render window.
It doesn t work with a promoted node switcher. Parameter are working as expected but you need to reload the scene to see the result live of this node switch result.
If you try the same thing in a SHOP context : no problem working as expected everything is live any change in parameter are updated without a reload.

I'm still not familar with the not so new mat context, maybe something i don't understand on the Houdini side.

17.0.352
Octane_4.00.0.16_Houdini_Win64
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Re: Material in Mat context and promoting parameter

Postby blobbybarack » Sat Nov 17, 2018 9:26 pm

blobbybarack Sat Nov 17, 2018 9:26 pm
Hey,
any feedback on this issue ?
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Re: Material in Mat context and promoting parameter

Postby juanjgon » Mon Nov 19, 2018 11:41 am

juanjgon Mon Nov 19, 2018 11:41 am
Not yet, sorry. I'll try to take a look at it this week. Perhaps something is not working fine in the events system or something like that.

Thanks,
-Juanjo
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Re: Material in Mat context and promoting parameter

Postby blobbybarack » Mon Nov 19, 2018 12:03 pm

blobbybarack Mon Nov 19, 2018 12:03 pm
Thank you to keep track on this.
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Re: Material in Mat context and promoting parameter

Postby juanjgon » Wed Dec 12, 2018 4:24 pm

juanjgon Wed Dec 12, 2018 4:24 pm
This problem will be fixed in the next plugin build.

Thanks,
-Juanjo
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Re: Material in Mat context and promoting parameter

Postby blobbybarack » Mon Dec 17, 2018 7:22 pm

blobbybarack Mon Dec 17, 2018 7:22 pm
Good job
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