Hi
i'm trying to render my density volume with any vector grid (vel.*) and ipr renders just a portion of my cam frustum zoomed into full ipr window. it's like i'm rendering from a different camera.
i haven't tested it with all possible variations, but just duplicating and merging the same density field didn't break anything. but when you add even empty vector fields it uses wrong frustum to render
win10, h17.0.352, Octane 4.00.0.16, 4.00 RC6
1080ti + 970