Hi,
why doesn't Octane render the native Unity UI? I'm working with Unity 2017.3.1p1 and Octane 1.1.1.1324. Am I missing something?
Thanks a lot!
Moderator: ChrisHekman
lineofsight wrote:Hi,
why doesn't Octane render the native Unity UI? I'm working with Unity 2017.3.1p1 and Octane 1.1.1.1324. Am I missing something?
Thanks a lot!
FredMaher wrote:(Total newbie here)
I can confirm. (do I need to specify a license type for free single GPU use?)
I just tried with Unity 2018.2.8f1 AND 2018.3.0b7 with
Octane 1.1.1.1341
I get 2 Unity console errors:
Failed to locate cudnn64_7.dll
UnityEngine.Debug:LogError(Object)
Octane.DynamicLibrary:CheckPath()
Octane.DynamicLibrary:Load()
Octane.PluginDllLoader:LoadLibraries()
OctaneUnity.PluginController:Init()
OctaneUnity.PreferenceWindow:OnGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
AND
IOException: Sharing violation on path C:\Users\FREDSTOY\AppData\Local\Octane\Unity\2018.3.0b7_1.1.1.1341_T1\libfbxsdk.dll
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int)
System.IO.File.Create (System.String path, System.Int32 bufferSize) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.IO.File.Create (System.String path) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
OTOY.OctaneUnityPackage.Unpack (System.String inputFile, System.String outputDirectory) (at <3e79a0320ecc4479a2ea70ba217b866c>:0)
OctaneUnity.Upgrader.DownloadCompleted (System.String file, System.Boolean success) (at <3e79a0320ecc4479a2ea70ba217b866c>:0)
OctaneUnity.ServerClient.DownloadUpdate () (at <3e79a0320ecc4479a2ea70ba217b866c>:0)
OctaneUnity.ServerClient.Update () (at <3e79a0320ecc4479a2ea70ba217b866c>:0)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
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