Phoenix ocean/water mesh and octane

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Phoenix ocean/water mesh and octane

Postby coilbook » Fri Oct 19, 2018 10:37 pm

coilbook Fri Oct 19, 2018 10:37 pm
For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks

it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568

scene link https://we.tl/t-80GdtMtHuv

please go to frame 1330 and see with rendering>displacement on and off
Attachments
water bug.jpg
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Re: Phoenix ocean/water mesh and octane

Postby paride4331 » Mon Oct 22, 2018 12:44 pm

paride4331 Mon Oct 22, 2018 12:44 pm
coilbook wrote:For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks

it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568

scene link https://we.tl/t-80GdtMtHuv

please go to frame 1330 and see with rendering>displacement on and off


Hi coilbook,
It seems 3.08 and 6.08 render in the same way your file.
Are you usign 3dsmax 2019? What about using 3dsMax 2018?
Regards
Paride
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Re: Phoenix ocean/water mesh and octane

Postby coilbook » Mon Oct 22, 2018 2:45 pm

coilbook Mon Oct 22, 2018 2:45 pm
paride4331 wrote:
coilbook wrote:For some reason this new octane has problem rendering phoenix ocean mesh or any liquid mesh. One frame it renderers next one it does not. The liquid mesh is missing. Then it can appear and disappear.. Thanks

it has something to do with displacement phoenix texture. I am using 3.11.04 Nightly, Build ID: 2018100328568

scene link https://we.tl/t-80GdtMtHuv

please go to frame 1330 and see with rendering>displacement on and off


Hi coilbook,
It seems 3.08 and 6.08 render in the same way your file.
Are you usign 3dsmax 2019? What about using 3dsMax 2018?
Regards
Paride



Hi Paride,
I am using 2018.4 3ds max. You said "It seems 3.08 and 6.08 render in the same way your file." is the problem related to textures? Were you able to reproduce the problem. It seems that when I xref the liquid grid the problem goes away. THanks
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Re: Phoenix ocean/water mesh and octane

Postby paride4331 » Tue Oct 23, 2018 7:27 am

paride4331 Tue Oct 23, 2018 7:27 am
Hi coilbook,
I have no idea because you did not share any texture with your file, so it's a little bit difficult to understand the scene if it is right while rendering.
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Paride
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Re: Phoenix ocean/water mesh and octane

Postby coilbook » Tue Oct 23, 2018 7:50 pm

coilbook Tue Oct 23, 2018 7:50 pm
paride4331 wrote:Hi coilbook,
I have no idea because you did not share any texture with your file, so it's a little bit difficult to understand the scene if it is right while rendering.
Regards
Paride



Hi Paridie
it is not about the textures. If you go to frame 1330 you will see there is no liquid mesh appearing. Thank you
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Re: Phoenix ocean/water mesh and octane

Postby paride4331 » Wed Oct 24, 2018 9:00 am

paride4331 Wed Oct 24, 2018 9:00 am
Hi coilbook,
this?
Regards
Paride
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