Recorder repeats frames

Forums: Recorder repeats frames
A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

Recorder repeats frames

Postby kapitastic » Mon Sep 17, 2018 5:00 pm

kapitastic Mon Sep 17, 2018 5:00 pm
Hi everybody. Recentrly I'm having a problem when recording an animation with the recorder option.
This happens even with a fresh new project, when I record the animation, the recorder repeats all the frames twice, so when you play the image sequence it looks like has been recorded with a diferent frame rate.
here is an example of whats happening: Image

I hope you can help me with this! Last week everything was fine, but today has started to fail!

Thank you.
kapitastic
 
Posts: 20
Joined: Wed Mar 14, 2018 2:27 pm

Re: Recorder repeats frames

Postby Xhed » Wed Sep 19, 2018 11:14 am

Xhed Wed Sep 19, 2018 11:14 am
We're looking into the issue. Could you tell me if you're missing frames as well? Is it rendering 1 1 3 3 5 5 or 1 1 2 2 3 3 4 4?
- Rick
User avatar
Xhed
OctaneRender Team
OctaneRender Team
 
Posts: 239
Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

Re: Recorder repeats frames

Postby kapitastic » Thu Sep 20, 2018 9:55 am

kapitastic Thu Sep 20, 2018 9:55 am
Hello, I've found a fast "solution".
I've created a plane and a sphere, this last with rigid body component, so when I start the animation the sphere falls over the plane. Then I put the two meshes away from the camera. It solves the problem.
By the way, it doesnt skips frames, so it goes 1 2 3 4 5 6 7 8, as you can see in the image I posted...
kapitastic
 
Posts: 20
Joined: Wed Mar 14, 2018 2:27 pm

Return to Octane for Unity


Who is online

Users browsing this forum: No registered users and 5 guests

Fri Mar 29, 2024 12:36 pm [ UTC ]